AWS
Node.js
HTML5
JavaScript
CSS3
Architected a cloud streaming platform on AWS that enables users to access GPU-intensive Unreal Engine applications from any device. Built an optimized NestJS server for Unreal Engine connectivity, a matchmaking system for dynamic instance allocation, and scalable infrastructure using WebSocket.IO and WebRTC for low-latency streaming.
Contribution to the design and development of an AWS infrastructure to generate instances of Unreal Engine applications accessible through a matchmaker, enhancing the system's accessibility and scalability.
I generated custom images on AWS EC2 for the matchmaker and Unreal Engine instances, optimizing deployment and operational efficiency.
I programmed functionalities in Node.js for the automatic control of instances without connected clients, reducing operational costs.