Unity
C Sharp
Built a mobile game in Unity with a skin customization system, multiple environments, and AdMob monetization. Optimized rendering and physics for consistent 60fps on low-end Android devices. Published on the Google Play Store.
I developed BirdBlitz, a mobile game in Unity that offers an addictive and visually appealing gaming experience.
I designed and implemented a customization system for BirdBlitz, allowing players to choose between different environments. This system enhances the gameplay experience and user interaction, offering greater diversity and personalization in the game.
I optimized the performance of BirdBlitz to ensure a smooth and seamless gaming experience on mobile devices.
I integrated an advertising system into BirdBlitz to monetize the game using Ad Mob.